KEEP LIBEL LAWS OUT OF SCIENCE
Adam Dorman Digital Artist
  • home
  • portfolio
  • about
  • clients/links
  • contact
  • t-shirts
RSS Feed
Click here to access my gallery of Free Flash ClocksOver 5 million Flash clocks served in 2009

Photoshop Tutorial


Wood Tutorial Header

In this tutorial we will create a simple wood texture. The result can be used in manually rendered artworks or as a 3D image map. For 3D modeling you can use the alpha channel created as a bump map.

Horizontal GrainCreate a new document 800 x 600 pixels
Make a new layer and fill with light brown:
R: 185
G: 138
B: 62

Apply Filter:
Texture / Grain
Intensity: 40
Contrast: 50
Grain Type: Horizontal

Motion BlurApply Filter:
Blur / Motion Blur
Angle: 0°
Distance: 15

It's already looking very woody.

We can now add a little shadow

Alpha ChannelSelect all and copy layer

Create a new alpha channel and paste from the clipboard.

This creates a bump map for our lighting

Lighting EffectsReturn to your layer and apply Filter:
Render / Lighting Effects
Light Type: Directional
Intensity: +50
Gloss: -100
Material: -100
Exposure: 0
Ambience: +8
Texture Channel: Alpha 1
White is high: Yes
Height: 5
Make the lighting path as shown.

Final ImageEdit / Fade lighting effects:
Opacity: 50%
Mode: Screen

Lighten or darken for different effects

Dark Verision Tutorial Version Light Version

That's It!

 


Copyright ©1997-2010 Adam Dorman
Artwork, photography & design - copyright Adam Dorman unless stated otherwise. All tradenames, trademarks & copyrights acknowledged.

Site Map

Terms & Conditions